artemis spaceship bridge simulator online

Asteroid():setPosition(random(-10000, -5000), random(-10000, 30000)) may inherit the jumpmaster tag. CpuShip():setShipTemplate("Adder MK5"):setFaction("Exuari"):setPosition(1000, 1000):orderRoaming(). If playing over the internet, voice chat is strongly recommended. The ship has an unlimited reseve of coolant, but a finite amount of coolant can be applied at any given time, so the Engineering officer must budget how much coolant each system can receive. I sell a DRM-free “Bridge License” of the Windows PC version of Artemis. Nebula():setPosition(-34000, -700) Retrieving Objects: The Helms officer is also responsible for piloting the ship into supply drops and other retrievable items to retrieve them. Probe View: The Relay officer can launch probes and link one to the Science station. end. Once again, we increase mission_state to trigger the next event. We regularly check this forum, and post updates and battle logs of our space adventures. speed, tweak to description. --Create 50 asteroids View of the weapons officer's screen, which controls the ship's weapons and shields. Except for HVLIs, missiles home in on any target selected by the Weapons officer. mission_state = 4 firing angles) on several enemy ships. The game ignores them. After we pick up the escape pod, we want the players to deliver it to the station and finish the mission. end victory("Human Navy") Many thanks to Fixed Executor Heavy Beam Destroyer .snt internal data file. if mission_state == 3 then Nebula():setPosition(-24000,-14300) Do this by docking with the station.]]) See this image for an example. of PShock count on all ships without breaking formula. Since Artemis isn't open source, our only solution was to start over by ourselves. Mixing different version numbers is not supported. --Small Exuari strike team, guarding RT-4 in the nebula at G5. Change the update() function. We need to edit the lines that add the player ship to create a reference to it. Nebula():setPosition(-43300, 2200) Nebula():setPosition(-34000, -700) © Valve Corporation. Nebula():setPosition(-32000,-10000) Unlike beam weapons, however, remodulating the shields' frequency brings them offline for several seconds and leaves the ship temporarily defenseless. Artemis: Space Ship Bridge Simulator is a multiplayer co-operative spaceship simulation game created by Thomas Robertson for Windows. Beam weapons fire at a target's hull by default, but the Weapons officer can also target specific subsystems to disable an enemy. end. Also, its Game Master screen didn't do everything that we wanted. -- Description: The beacon of light scenario, build from the series at EmptyEpsilon.org Nebula():setPosition( 49200, 10700) magazine capacity and in station supply. Merge all files to your artemis_ben folder, overwriting files. Asteroid():setPosition(random(-10000, -5000), random(-10000, 30000)) --Create the main ship for the players. Thanks to the contributions of Daniel Ginat, we managed to buy: more frigate models. neutral_station:setPosition(9100,-35400):setCallSign("Refugee-X"). Remember to stay civil, and that the maintainers have no obligation to you. When the player gets within 5U of transport RT-5, order the Exuari ships to roam around. VisualAsteroid():setPosition(random(-10000, -5000), random(-10000, 30000)) Added Impulse and Maneuver target nodes to most player ships, -- Name: Beacon of light series ... Artemis ship editor tool 2.3. A stable network. Last contact was before RT-4 entered the nebula at G5. The scenario name and description displayed in the game are set by the -- Name: and -- Description: lines at the beginning of the scenario file. CpuShip():setTemplate("Starhammer II"):setFaction("Exuari"):setPosition(-44000, -14000):orderDefendTarget(enemy_station) end 4.2.12 (2.6.0 Legacy Edition) UE Update 2018-03-21: Required for: Long Arm Missile Cruiser, Battleship, and Dreadnought. While Windows Notepad can work, I highly recommend something more advanced. Probes: The Relay officer can launch up to 8 high-speed probes to any point in the sector. CpuShip():setTemplate("Adder MK5"):setFaction("Exuari"):setPosition(3550, 31250):orderRoaming() Nebula():setPosition( 24000,-30700) Nebula():setPosition(-39500, 18700) The Captain's only duty is to communicate with the other officers and tell them what they should do. research_station:sendCommsMessage(player, [[Epsilon, please come in? PlayerSpaceship():setFaction("Human Navy"):setShipTemplate("Atlantis"):setPosition(22400, 18200):setCallSign("Epsilon") Scenarios can also add special GM functions that trigger scripted events. --- Near the far outpost of Orion-5, Exuari attacks are increasing. The only thing in our universe is the player ship. CpuShip():setTemplate("Starhammer II"):setFaction("Exuari"):setPosition(-44000, -14000):orderDefendTarget(enemy_station) Wifi can work, but we recommend a wired LAN. research_station = SpaceStation():setTemplate("Small Station"):setFaction("Human Navy") We lost contact with our transport RT-4, who was transporting a diplomat from our research station to Orion-X. And it might end For multi-line descriptions, each line should immediately follow the previous line and start with three dashes ---. for asteroid_counter=1,50 do Vanilla values. A diplomat went missing, and your mission will start with recovering him. --Nebulae that hide the enemy station. Artemis 2.7.5 has been released, and has restored for asteroid_counter=1,100 do To quickly examine the scenario, you can use the Game Master screen listed with the Alternative Options on the ship selection menu. Nebula():setPosition( 24000,-30700) (Mines are also be loaded into a special type of weapon tube.) Nebula():setPosition(-32000,-10000) Nebula():setPosition(-43300, 2200) for asteroid_counter=1,50 do :). -- Docked and delivered the diplomat. --When the player ship is destroyed, call it a victory for the Exuari. Each jump consumes energy, with longer jumps consuming more energy. end mission_state = 3 Asteroid():setPosition(random(-10000, -5000), random(-10000, 30000)) Please deliver the diplomat to Orion-5 in sector G3. CpuShip():setShipTemplate("MT52 Hornet"):setFaction("Exuari"):setPosition(-46000, -18200):orderDefendTarget(enemy_dreadnought). Waypoints: The Relay officer can set waypoints around the sector. By UE whim, added new, balance-scheme noncompliant ship: Cygnus Right click on this link and select Save As exuari_RT4_guard1 = CpuShip():setTemplate("Adder MK5"):setFaction("Exuari"):setPosition(3550, 31250):setRotation(0) The ship's impulse engines shut down, and after a countdown the ship disappears from its position and instantly reappears at its destination. Now let's use a loop to repeat this 100 times.. --Create 100 asteroids If the ship has beam weapons, the radar view includes those weapons' firing arcs to help the Helms officer keep targets in the Weapons officer's sights. These asteroids are above or below the ship's plane and can't be hit. PlayerSpaceship():setFaction("Human Navy"):setShipTemplate("Atlantis"):setPosition(22400, 18200):setCallSign("Epsilon"). Edit the lines for Omega station to assign it to a variable. Finally, let's christen the player ship the Epsilon. A diplomat went missing, and your mission will start with recovering him. if mission_state == 4 then Can be destroyed. There is an obvious and unofficial style based from the Star Trek series and films. -- Type: Mission We lost contact with our transport RT-4, who was transporting a diplomat from our research station to Orion-X. The file must start with scenario_ and must be located in the scripts folder for EmptyEpsilon to recognize it as a scenario.