Falcon but the difference this man can edge guard at an elite level and can ledge trap in the mid tier out of all the game play I have seen. Normal Mario just doesn't have enough to make himself original in my opinion. Meta Knight could be one of your best bets. Option coverage with Thunderjolt and Thunder, aerials that can drag you back to the blast zone, a recovery that can gimp, go super deep, and is fast enough to get you back to the ledge in time to ledge trump. The grab and drag similar to Ganon and Cpt. That's not even adding in Dair, flame choke, and Nair into the equation. He's one of few characters that can reliably kill off the bottom, and it's just by mashing downB. I'll quote myself from a recent topic on the same matter: Pikachu. Meta Knight's edge-guard game has improved since smash 4 due to the air dodge changes which can make it difficult … Now, I have been using Ganondorf against my brother lately, and he cannot seem to beat me. Super Smash Bros. Pikachu probably has the most diverse set of edge guard options in the game between thunder jolt, thunder, power shield jab (Cloud specific), and the best gimping aerials in the game. Meta Knight could be one of your best bets. Ultimate has been out for over a month now, and as the first couple of tournaments come and go, giving the best players a stage to … One of the few characters that can legitimately threaten almost any recovery, and he does it best of anyone in the cast. 100% agree, pikachu has a bunch of tools to edgegaurd in various situations, so much so that he is one of the few characters without a counter that can edgegaurd bayo. Fair is, of course, a great tool, dair is incredibly strong. Has great potential in doubles when used properly, Ok that changes things I guess it is a Noob killer not a move for higher level play. Edge-guard breaking is a set of techniques in the Super Smash Bros. games which counters edge-guarding. Players can achieve this in many ways, and the struggle between an edge-guarder and their enemy leads to many strategies and mindgames. Press J to jump to the feed. He has bair, which is great for taking jumps and punishing airdodges, although it loses to most attacks if they come from below. It has that special hitbox like a sword, hence it goes right through anything except an attack with that same type of hitbox. Also UpB is Fire at getting stage spikes. Falcon but the difference this man can edge guard at an elite level and can ledge trap in the mid tier out of all the game play I have seen. A lot of people seem to forget Ganondorf is one of most potent edgeguarders. These are all the reasonings you should not look forward to Mario being a DLC character, or getting put in any future Smash installment. 9. Who do you think are the 10 best characters at edgeguarding in this game? So far he's also been completely absent from DLC discussion. New comments cannot be posted and votes cannot be cast. Both are low risk, high reward due to their great recoveries. We think we know why, and we think it puts Ganon at the top of the tiers. And of course Bayo and Sheik. Pikachu probably has the most diverse set of edge guard options in the game between thunder jolt, thunder, power shield jab (Cloud specific), and the best gimping aerials in the game. It pretty much eliminates the need for his wavedash, which, with Ganondorf, who needs to do most of his attacking from hops, is pretty much useless already unless you are looking to smash attack. My list unordered would probably be Sheik, Pika, Ganon, Luigi, MK, Bayo, marcina, Villager, G&W, and Puff. Bayo is Bayo. Nair is great to punish options and it's the one time when it's OK to trade with it, since it has a weak semi spike angle. The grab and drag similar to Ganon and Cpt. Ultimate. I want to say Mario but I've seen Ness and Greninja do some crazy stuff too, Really? His multiple jumps and good recovery give him a lot of reach off stage and his aerials are quick to boot. The grab and drag similar to Ganon and Cpt. New comments cannot be posted and votes cannot be cast. I feel like Luigi is being drastically overlooked. I'm new to Smash and I think this question is relevant to the topic, so here it is: What MAKES a character a good edge-guarder? Another fun edge guard has been realized, … Press question mark to learn the rest of the keyboard shortcuts. He's also great at getting back on stage with fair/bair. One is to run or jump off the stage and attack; this is often done by characters with great jumping ability, which includes multiple jumps and good recoveries such as the Robo Burner. I will be brief. Villager is great at edgeguarding. The roller lets you edge guard at an elite level and can ledge trap in the mid tier out of all the game play I have seen. There are two moves that Palutena can use for effective edgeguarding: Back Air and Up Smash. If he ever forces you to go low it's almost always a stock as ledge drop Uair basically covers everything. Ness is pretty good, most of his options are insanely low risk (doesn't even have to go offstage), and have reasonably high reward, Bayo is by far number 1 but in addition to those already mentioned, MK is very good. Press J to jump to the feed. If they try to hug the wall they'll get untechable, and anything from a horizontal reach to more lateral will get tipman spike. The risk/reward is pretty low since in most cases missing means you just UpB back past ledge and onstage. SoPo anyone? But bayo can just nair, and it gimps most recoveries, and if that misses she has a bunch more options and opportunity to get the edgegaurd or at least deal a lot of damage. It starts with his options in the edge guard he has Fireball projectiles to go vs bad recovery If he's off stage he can spike you and he can directional air doge but he can punish that with a good read I think he has low KO power that is why he is not even close to the best character in the game but he is the best character to play games off stage with and on the ledge speaking of him being on the ledge when you get up you don't have invincibility frames so when you down B the player recovers and is on the ledge you have super strong smash attacks that can do 50% and play more offstage he is gonna change the meta Ridley is going to be high mid tier because his frame data is bad slow on the ground and low KO power so look out for Ridley's in competitive players will love this character he is gonna get in the opponents head if you play like your supposed to, Still a great move to connect with at high percentage I'm assuming. Super Smash Bros Ultimate brings back every character the series has ever seen, while adding a fair amount of new ones at … I realize he took a massive nerf in the transition to SSB4, but he was the gimpiest bastard alive in Brawl and seemed pretty core to his character design. They have to be able to safely attempt an edge guard without being punished or suffering very little punish if any. I'm pretty confident he's a top tier edgeguarder, at least Marcina level, maybe as good as Pikachu if you're really good at it. The best tool though is shadowball, as a mid charged shadowball leads into a frame trap (if they don't airdodge, it kills them, if they do, you kill with fair or dair) at most percents. When Ganon edgeguards he almost always nets a kill. How to Play Ridley in Super Smash Bros Ultimate. If he misses, he can just do his A punch if the opponent tries to retaliate, or shield/roll. Anyone with that many jumps is scary offstage. Any character ca… Even upair works due to it true comboing into kill options. As far as I'm aware, the wall of death still exists. For that reason alone, I can't say Luigi is anything but first lol. It starts with her options in the edge guard she has ink projectiles to go vs bad recovery If she's off stage she can spike you and she can directional air doge but she can punish that with a good read I think she has low KO power that is why she is not even close to the best character in the game but she is the best character to play games off stage with and on the ledge speaking of Inkling being on the ledge when you get up you don't have invincibility frames so when you down B the player recovers and is on the ledge you have super bombs that do ink and play more offstage she is gonna change the meta Inkling is going to be high mid tier because her frame data is bad slow on the ground and low KO power so look out for Inklings in competitive players will love this character she is gonna get in the opponents head if you play like your supposed to. 1A is Bayo, 1B is Pikachu. Up Smash extends to abnormal amounts upwards. Honestly 10 doesn't do it justice since there's quite a few others that are just as good like Wii Fit, Wario, Kirby, Mario, Falco, Link, D3, and Mew2. Opponents can't recover low without taking a bowling ball to the face. I have found the best move in Smash ultimate. and he edgegaurds to death most characters. Today I watched about all of Ridley's gameplay and I have come to one conclusion Ridley's Side B is the best move in the game. Ultimate already features Doctor Mario, and if Sakurai wanted Mario in, he likely would have made him an echo fighter. Villager is probably up there. For everything else, there's the tree. Meanwhile, I bet there's not a single high level Luigi set where the opponent doesn't get gimped at least once. It struggles against characters with disjoints more than some others, but on many characters it's completely lethal. He can chase opponents anywhere offstage and still recover. I feel like this sub is holding on to the hope that Mario will be DLC 5, but it is very unlikely to happen, and here's why: We call it 'The Punch.' wow, I picked up the game recently and those three wouldn't have come to mind, New comments cannot be posted and votes cannot be cast. Welcome to Reddit's finest Smash Bros community! It goes like half screen. 1A is Bayo, 1B is Pikachu. It makes him rather fast, nearly eliminating his speed problem on the ground, and a great character when it comes to the defensive game. Press J to jump to the feed. Sadly, it never happened, as he was overshadowed by Western favorites such as Ridley and King K Rool. Watch WaDi vs Legit at SSC to see just how powerful his edgeguarding can be, on one of/our worst matchup, too. Like who has the best chance to take someone off stage and kill them I guess lol. Welcome to Reddit's finest Smash Bros community! Wavesmashing, however, in my opinion, is also a bad idea, because, in the time and damage it takes you to actually land a smash, you could have just used The Punch and killed you opponent by then. Edge-guarding, also known as edgeguarding, and intercepting in Super Smash Bros. Melee, is the attempt to prevent an off-stage recovering enemy from reaching the stage. Meta Knight's edge-guard game has improved since smash 4 due to the air dodge changes which can make it difficult … Today I watched about all of Ridley's gameplay and I have come to one conclusion Ridley's Side B is the best move in the game. Nah just kidding, I think there a lot of contenders but ultimately I think either Meta Knight or Pikachu has the best recovery. I definitely agree, Ganondorf would easily be number one if his recovery was a bit safer and Bayo's nair didn't exist.