The move is based on The Legend of Zelda: Ocarina of Time where Sheik reveals herself to have been Zelda in disguise all along. Her return was announced at E3 2006 alongside with the debut of her unarmored self Zero Suit Samus. Using the power of the Triforce of Wisdom, she is able to physically change her appearance, allowing her to disguise herself by changing her clothing, hair, eye, and skin color. Additionally, new to Samus's Project Miteration, using her side taunt allows her to switch between either fire and ice elements (with the former being default). ". She also can transform back by using her Final Smash, Power Suit Samus. It will be released worldwide on August 20, 2020. Zelda is finally transformed into Sheik, her alter ego. Change into Sheik. In The Subspace Emissary she can be selected over Samus in The Great Maze and the post-game by hovering over Samus' slot and pressing the aforementioned buttons. It is a remake of 2008's Super Smash Bros. Brawl that adds several characters, stages, an … It’s Samus! Forcing the game to load the next character through an SD card via hacking will result in a transformation time comparable to Melee's, due to SD cards naturally being faster to access than the game disc. The ending animation for when Zelda transforms into Sheik was also used for. From SmashWiki, the Super Smash Bros. wiki, https://www.ssbwiki.com/index.php?title=Transform&oldid=1436131. Power Suit Samus is Zero Suit Samus' Final Smash in Super Smash Bros. Brawl. However, she is tall, which makes her easier to hit (a common problem amongst most of the game's heavyweights). She has very low KO power and high floatiness for her weight class. She utilizes a unique array of powerful projectiles in her arsenal, including Charge Shot beams, missiles, and bombs. Samus can be awkward to fight effectively with against the game's faster, … Samus has a wide array of both projectiles and physical attacks, which can be used in promising combinations. Samus possesses a very powerful zoning game due to her potent projectiles and disjointed grab, as well as very quick damage rackers in her tilts and Screw Attack. Samus is currently ranked 32nd on the tier list. Transform into Zelda's alter ego, Sheik. Switch from Samus to Zero Suit Samus at any time At any time during a match, use an Up Taunt, a Down Taunt, and an Up Taunt. You must do it very quickly, and it is not a Final Smash… The delay can be shortened in terms of game time by pausing or through a slow motion effect such as the Timer; if replay data containing either of these happening is saved, the game will pause in-replay to finish the loading. Yes, Zero Suit Samus isn’t the stoutest of fighters, so picking up a Smash Ball is cause for relief. The sound that plays when Zelda/Sheik transform is the traditional "secret revealed" and "puzzle solved" jingle from The Legend of Zelda series. In Brawl, as the form is changing, the disc must load in order for the process to be complete. Transform (シークチェンジ, Sheik Change and ゼルダチェンジ, Zelda Change) is Zelda and Sheik's down special move in Super Smash Bros. Melee and Super Smash Bros. Brawl. For Super Smash Bros. Brawl on the Wii, a GameFAQs Q&A question titled "In a brawl match how do you turn into zero suit samus ? If enemies are caught, they are given 25-26% damage each in the spin and an extra 10% right when she regains her suit. Even if you do it correctly, your opponents can probably escape. Super Smash Bros. Brawl 3DS Remake is a fighting videogame developed by Sora Ltd. and published by Nintendo for the Nintendo 3DS. Transform (シークチェンジ, Sheik Change and ゼルダチェンジ, Zelda Change) is Zelda and Sheik's down special move in Super Smash Bros. Melee and Super Smash Bros. Brawl. Samus! ----- Zero Suit Samus ----- Zero Suit Samus’ Final Smash is harder to pull off the Samus’. She radiates energy, dragging in items and enemies towards her while damaging anyone close enough, then (somehow) regains her suit. Zero Suit Samus was confirmed as a newcomer at E3 2006 alongside Meta Knight, Wario, Snake, and Pit. This mechanic changes the elements of her forward smash, forw… User Info: Kraleck Zero Suit Samus (ゼロスーツサムス, Zero Suit Samus), often abbreviated as ZSS, 0SS, or Zamus, is starter newcomer in Super Smash Bros. Brawl from the Metroid universe. Samus (サムス, Samus) is a veteran character from the Metroid universe that appears in Super Smash Bros. Brawl. While the intangibility during the loading can be useful for dodging Final Smashes and boss attacks, it has an unpredictable duration and makes the move much easier to punish on completion. Samus (サムス, Samus) is a playable character that appears in Super Smash Bros. Brawl.She was revealed at E3 2006. Her Final Smash is named "Power Suit Samus" Basically, Samus sort of levitates in the air, drags her opponents towards her and, if they are in contact with her when she starts to transform, your opponents will receive incredible knockback. It allows Zelda and Sheik to turn into each other. Energy swirls around Samus. Change into Zelda. Then she transforms! In Melee, both Zelda and Sheik are loaded in the game's memory at all times, allowing the transformation to occur instantly with no loading required. Transform was replaced by Phantom Slash for Zelda and Bouncing Fish for Sheik starting with Smash 4. Samus! You'll be stuck that way until you use a Smash Ball. Without using a Smash Ball or starting a Brawl as ZSSamus, press Up Taunt and Down Taunt repeatedly to break Samus's Power Suit. She’s on standby and ready to rock! Damage percentage carries over to your new form. The whirl of energy that appears before Zero Suit Samus… When Sheik reveals herself as Zelda, she crosses her hands, while the final Triforce piece appears on her hand, and then spins toward the screen, revealing her to be Zelda. This page was last edited on June 19, 2020, at 23:41. Zero Suit Samus ranks 9th on the current Brawl tier list, placing her in the B Tier. Transform into Zelda. In Brawl, however, the new character must be loaded from the disc mid-transformation, which forces it to take much longer; because this is true, if two Zeldas/Sheiks are using the same palette swap through glitch or team battle, transforming into the other player's active character will be essentially instant as the data is already loaded. Taking damage while transforming cancels the transformation. It allows Zelda and Sheik to turn into each other. Enemy attacks halt the transformation. Damage percentage before and after the transformation remains the same. Samus is a heavyweight and ranks in the middle of the speed-class. Samus is a heavy fighter who is unusually floaty, a characteristic defying those of her weight class.