smash ultimate jab frame data

I tested by going frame by frame and looking for upB, so I haven't tried this with double jump or air dodge. So I was looking at the Bird's frame data to see if the numbers I got matched. JavaScript is disabled. Ultimate Edition - Switch or a Poké Ball Plus. Ftilt: 5th fastest at frame 8; out of 4 characters. Like, if you wanted to confirm Mario's jab 1 still hits on frame 3, and had a character whose spot dodge invulnerability ends on 16, you'd need to time Mario's Jab input on frame 13 so you hit them on 16. There may be something special about certain attacks. You can just turn on invuln display to make sure you didn't mess up dodge staling. He's forced out of having good quick CQC options (nair is not the sexkick most speedsters rely heavily on), but doesn't really have to mid range dominance he deserves in return to balance things out. Did you discover The Hitstun Formula? Zero Suits noticed that the spreadsheet has invincibility on up smash frames 8-14? Ultimate, GameCube Controller Super Smash Bros. Utilt: 11th fastest at frame 15; hers alone. By continuing to use this site, you are agreeing to our use of cookies. It appears that you are using ad block :'(. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! After labbing Isabelle's jab knockback and hitstun for a while, I've put together enough data to create a frame advantage graph for it: After labbing Isabelle's jab knockback and hitstun for a while, I've put together enough data to create a frame advantage graph for Isabelle's jab: Sorry! But darn it's so slow. The 1v1 damage modifier is applied after calculations, thus shieldlag and shieldstun in a 1v1 setting is identical to matches with more than two players. Ultimate Edition - Switch. I could swear it WAS frame 3, anyway. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Sonic's F-tilt is missing. When you have 100% on you, it will work on Mario (though only if frame-perfect, if he holds shield) at ~105%. Zapp Branniglenn Smash Lord. The lag on shuriken makes it predictable and easy to perfect shield, the reward is not high unless fully charged, and shadow sneak is far too laggy to be used to approach or even punish most of the time. I also added more helpful notes to the Glossary page. The 1v1 damage bonus seems to be the very last modification made, and is done on the receiving end of the player. http://smashboards.com/threads/comp...-every-character-now-with-ko-percents.383550/, http://smashboards.com/threads/frame-data-2014-11-2-huge-update.375868/, http://smashboards.com/threads/upda...ox-frames-for-pikachu-on-3ds-and-wiiu.392029/. go premium to hide all advertisements and this notice. For a better experience, please enable JavaScript in your browser before proceeding. Can you tell me what and where. Nair/ftilt/jab are functionally f7 according to what the mega man boards have found. Jab: 3rd fastest at frame 3; out 9 characters. Duuuude this is so freaking cool! Quetzalcoatl Smash Ace. I actually didn't download the day 1 update (because I had automatic downloads turned off and I was feeling a touch impatient to play the game), so this could mean they actually made balance changes from 1.0 to 1.1. You are currently viewing our boards as a visitor. Data Smash Ultimate Frame Data Patch 7.0 (Complete) Thread starter Zapp Branniglenn; Start date Dec 10, 2018; 1; 2; 3; Next. This is really cool, and I was just thinking earlier today about how I wanted something precisely like this. But I was specifically looking for Gunner stuff and just did CTR+F Mii. Thank you for putting this together, LGameTales! GameCube Controller Super Smash Bros. GameCube Controller Super Smash Bros. This site uses cookies. Any weird properties or effects you have found jab to do? Zapp, I can volunteer to help with frame data. Is there data on pivot grabs in the charts? (ohrightIkeepforgettingabouttheMiislolsorryaboutthat). Ultimate Edition, Nintendo Super Smash Bros. Alternatively, this ad may have just failed to load. Hey everyone, I decided to manually test and write up the frame data. Especially for the first balance patch which I anticipate could arrive as early as January. Comparing directly to Smash 4, shieldstun for grounded moves appears slightly higher than Smash 4. Ultimate Edition - Switch. Great guide though, really interesting! Ultimate Edition, Nintendo Super Smash Bros. Hey everyone, I decided to manually test and write up the frame data for all the characters in the game. Dec 20, 2015 #4 Updates: - Added frame data … JavaScript is disabled. UpB, Aether, has super armor on frame 5 when grounded, and frame 15 when used in the air. Ultimate Edition - Switch. Use shield to find your FAF. I thought perhaps all dash attacks have some unique formula, but I have not found another one with an abnormal amount of shieldstun. I don't know why Mario's Dash attack has so much shieldstun. Interesting... No, I can't. I attacked him the frame before he fires, the frame he does fire, the frame after. Does this formula generalize to other moves? Did you discover The Hitstun Formula? I wonder if there's a reason for Greninja's standing grab being as slow as a tether grab. Welcome to Smashboards, the world's largest Super Smash Brothers community! It doesn't feel like he has tools to justify the loss of OoS options. No, I have not looked at perfect shields yet. Anyway, here's some observations. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. Having these charts to refer back to should help quite a bit for confirming changes with precise numbers. for Snake's Nikita missile, I could't find any I-frames on the move. I made a site that has frame data for all characters that you can use easily from your phone (add it to your home screen for quick access!). Mega Man's stuff is weird. I know they claim on twitter there will be detailed patch notes, but I'm going to be skeptical in order to be safe. Jab: 3rd fastest at frame 3; out 9 characters. It took somewhere over 100 hours to count out all these numbers, and I hope people can find use for all of it. Dash Attack: 7th fastest at frame 10; out of 6 characters. It's interesting and makes you play Greninja differently. So with a new patch coming next week, I think I'll have to keep my game in patch 1.1 both for the sake of these charts pertaining to the same version of the game and for the community patch notes I expect we'll be stuck doing. Dodges also stale which forces you to wait and wonder if your test was late enough for it to be fresh again. go premium to hide all advertisements and this notice. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. To help with this, as you plug in your controller for player 2, hold the opposite direction on the control stick so that once the stick resets to neutral, it holds the intended direction. SideB, Quick Draw's attack, does not seem to have the reduced FAF if he does not touch the ground, such as when it's used offstage. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! Dtilt: 4th fastest at frame 6; out of 7 characters. Click here to sign up right now and start on your path in the Smash community! Ultimate Edition, Nintendo Super Smash Bros. This is sort of what I meant by "I'm not sure why he was designed as such". Ultimate, GameCube Controller Super Smash Bros. Heya! https://www.desmos.com/calculator/5awtrkbdti, https://www.desmos.com/calculator/3lcn15wlam, http://kuroganehammer.com/Smash4/Formulas, https://twitter.com/Ruben_dal/status/1065752807859412993, https://www.desmos.com/calculator/kv7byoqdd0. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. Nintendo has done official patch notes for numerous recent games since Smash 4 (ARMS, Pokken, both Splatoons) that go over explicit balance decisions, but some of them seemed rife with misinformation, incomplete information, or poor wording/translations. Joined Apr 13, 2014 Messages 1,684 Location Santa Ana, CA. Moving forward I don't think I'll collect the numbers for short hop aerials. Nothing. Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts! We have a frame advance tool in training for testing. By continuing to use this site, you are agreeing to our use of cookies. You don't have Mii Gunner listed in Dtilt section or Mii Swordsman listed in Bair section. You are currently viewing our boards as a visitor. I guess if you wanted to then you would need to attack somebody while their invulnerable from a dodge. Jab: 2nd fastest at frame 2; out of 10 characters. Home; Ultimate; Smash 4; Rivals of Aether; Melee; Glossary; OWO WHATS THIS? Can you explain the applications and percents that you think jab downsmash works at? 1 of 3 Go to page. Ultimate Edition, Nintendo Super Smash Bros. oh well. Next Last. Those were the only two I noticed. Click here to sign up right now and start on your path in the Smash community! Adding the characters I missed right now. Also, including Mii's would be nice. But aerial shieldstun is drastically reduced. Ultimate Edition Pro Controller - Switch, Nintendo Switch Super Smash Bros. Jab > DSmash will work when Jab has 8 or more frames of advantage. You are currently viewing our boards as a visitor. Alternatively, this ad may have just failed to load. Joined Jun 4, 2003 Messages 622 Location Perth, Western Australia. Does this formula generalize to other moves? Nice, I've used this to f-tilt at the ledge a few times now! They probably were designed to maneuver around moves instead of sit in shield and punish. For Lucario's Jab 1, are you confident the upstart is 7? JavaScript is disabled. Villager's USmash's setup hits are active F12-13, the first explosion hits F17, and they hit every 4F with a duration of 2F each (17-18, 21-22, 25-26, 29-30, 33-34). Hi, I noticed there are some numbers in Olimar's frame data that seem to contradict with the data that I have. Well it looks like I'm finished with the frame data. This site uses cookies. In all games, there is only one character with a four-stage neutral attack: Captain Falcon prior to Smash 4, and Bayonetta from Smash 4 onwards. What do you know. Use Smashboards links to get your gaming stuff and support the site, Super Smash Bros. Go. Other damage-able entities (like say DH Gunmen) take standard, non-increased damage. Im looking at doing some Frame data analysis for Lucario. Ultimate Edition, Nintendo Super Smash Bros. Ultimate Edition Pro Controller - Switch, a Nintendo Switch Super Smash Bros. Ultimate Edition, Nintendo Super Smash Bros.