star wars battlefront 2 metacritic

2,499 in India, [UPDATE: Green Render] Google Pixel 5 Official Renders and Specs Leaked in Its Entirety, [Update: Indian Pricing] Amazon’s New Echo Dots are Actually Spheres. You can keep this game to yourself. To EA, I say this – “I never knew I could buy pride with $2,100. What followed was a backlash unlike any other. Ever since gamers discovered microtransactions in Star Wars: Battlefront II, the controversy has been oscillating more than Starkiller Base. Battlefront 2’s maps now feel like a Greatest Hits selection of the entire Star Wars galaxy, pulling from all three movie trilogies plus one-offs and the cartoons. Battle in Space - Dogfight in X-wings, TIE fighters, Jedi starfighters and other classic starcraft, or land your ship on a star destroyer and fight it out on foot aboard enemy ships. Fans from all over the globe have been dishing out on EA due to the extensive use of microtransactions in the game. Which leads Star Wars: Battlefront II‘s current user score on Metacritic. EA must have paid me for a post like this? Then people accused the publisher of taking away the game’s refund button on Origin. Metacritic user reviews for the PlayStation 4 version reached a low rating of 0.8/10, labeled as "overwhelming dislike", due to the controversies (see below) and review bombing.. But this wasn’t the only reason behind all the hatred thrown on EA. EA simply wants you to buy the game, just so that they can re-introduce the microtransactions. Suffice it to say, the future looks bleak. The reason for all the negative comments on Metacritic is simply because the gaming community has united against Star Wars: Battlefront II. Star Wars: Battlefront II Deserves Its 0.8/10 Rating on Metacritic, Google Pixel 5 Launched at $699, Pixel 4a 5G at $499, How to Install Windows 10 on a Chromebook, Mi Smart Band 5 with Bigger Display, Magnetic Charging Launched for Rs. No, not even a penny. The outlook may change, however, once people get their hands on it. The game was plagued with microtransactions from the beginning, and despite various backslashes from the community, continued to disappoint the franchise’s fans. It is, indeed, outrageous for a consumer to pay a full price of $60 (or more in certain states), and still have more than half of the content locked. The reality behind all those negative comments is not that the game is bad; in fact, DICE has actually done a commendable job with the game. It doesn’t authenticate whether the user has actually bought/played the game. To have a train-wreck of a multiplayer environment, and then brand it as giving a sense of pride and achievement is just not right. A Reddit user went ahead and asked EA why even after paying $80 for his game, he was required to pay extra to unlock Darth Vader. Not only was this comment hated, it was downvoted to such an extent that it quickly became the most downvoted comment on Reddit (675,474 downvotes at the time of this writing). No, not even close. In fact, this is just an honest opinion that I have on the entire Star Wars: Battlefront II controversy. I’ll earn my pride some other way.” EA could push the game to the vault of EA Access, and even then I wouldn’t play it. The game now has one of the lowest user scores on Metacritic. Do you think Star Wars Battlefront II deserves its current user score? Just to put things into reference, in order to unlock everything within the game, you have to choose between 4,528 hours of gameplay, or simply paying $2,100. And the game releases tomorrow. Just before the official launch, EA tried to control the situation by publishing a blog post that stated that all microtransactions from the game were being removed. But before you jump to the conclusion that the game is bad, do read on. Luke and Darth went from 60,000 required credits to 20,000, with every hero price cut by 75%. Here’s an excerpt from the blog post: So, did EA manage to save the game? The graphics are breathtaking, the campaign mode is actually good, and the story, despite not being very long, is actually indulging. While most users are concentrating on the part where EA states “… we’re turning off all in-game purchases.”, there’s something that you might not have noticed. At the time of this writing, the score was 0.9. Copyright © 2020 COG Connected - All rights reserved. There was a nice cooldown period when EA/DICE announced a reworked in-game economy based on beta feedback. Apparently, the Reddit AMA between DICE developers and the community, held yesterday, changed nothing. The problem is with how EA have plagued the game with a buttload of microtransactions. Afterwards, DICE and company answered fans by drastically reducing the price of all unlockables in the game. The post goes on to state that “The ability to purchase crystals in-game will become available at a later date…”. As a result, almost 95% of these negative reviews are from users who haven’t even bought the game. If someone is paying full retail price for a game, he/she expects to get all the content unlocked. We’re not buying a demo version. By the shrewd use of wordplay, they’ve simply tried to sugarcoat their true intentions. All of this, seemingly, began when one Reddit user calculated the required time to unlock Darth Vader and Luke Skywalker in Star Wars: Battlefront II. We’ll see. The … You have entered an incorrect email address! There were death threats (which might not have actually happened), then EA posted the most downvoted Reddit response in history. As a gamer myself, I stand side-by-side with the community’s response to the entire controversy. All the PR and the game tweaks changed nothing. Suffice it to say, the future looks bleak. Comment down below. And the game releases tomorrow. One of the biggest disappointments of the year was EA’s disastrous Star Wars: Battlefront II. All this has led to the game receiving a super-low rating of just 0.8/10 on Metacritic. Having bought the game solely for reviewing purposes, here’s what I say to the readers and my fellow gamers – Stay away from Star Wars: Battlefront II. Now for the first time, Star Wars Battlefront II lets you… Fight as a Jedi - Earn the ability to wield a lightsaber and use Force powers like Yoda, Darth Vader and many other heroes and villains. Charging my opponents as General Grievous, lightsabers searing into the walls as clone troopers run for their lives, never gets old. Gamers from all over the globe united in order to protest against EA. The game is built on a base of gambling and microtransactions only. The Battlefront franchise is built on being a multiplayer-centric game. Star Wars Battlefront II puts a big, goofy grin on my face. Now I know what you must be thinking. The reality is that the game is actually quite decent. Alessandro is an admirer of the Star Wars saga, and played way too much of the original Battlefront on Xbox back in the day. Meanwhile, the critic rating is at 75. Not only is that outrageous, but also unethical since it promotes gambling on a game that has an ESRB rating of Teen. Star Wars Battlefront II received "mixed or average" reviews, according to review aggregator Metacritic. Star Wars Battlefront 2 has a very strong multiplayer offering tarnished by overly complicated character progression, and a lavish, beautiful story campaign lacking in … It is, indeed, outrageous for a consumer to pay a full price of $60 (or more in certain states), and still have more than half of the content locked. Yes, the game’s campaign might be good, but that’s not enough. Which leads Star Wars: Battlefront II‘s current user score on Metacritic. But, since EA Access began, the situation has taken a nose dive. The reason for all the negative comments on Metacritic is simply because the gaming community has united against Star Wars: Battlefront II. I bought the game and it was bearably playable it was shit. The fact is that Metacritic is a website that allows anonymous users to post their reviews of any game they wish to.