tsunami vs typhoon

Is it better than the Tsunami? I know about Tsunami and Typhoon has higher velocity. Fully charged Tsunami actually does more damage than a Typhoon, and it also has armour piercing so the capability for more damage on uncharged shots is also there. Unless you have the Uranium. A tsunami is a wave resultant from a storm. So it's completely useless if it's not on live, That test server is just a complete mess, with a tone of random things changed. I find the 88s are also easier to hit as the profiles of tsu and phoon is much flatter. All right, now what are you going to use, to farm the Uranium, to craft another one? I dont know how are u calculating this but 3 x 88s + Icebox perk + full upgraded MJ is around 520 alpha damage not 615... 3 cannons and no support is nothing to worry about. Close. However, cyclones and typhoons are very similar with cyclones occurring in the western hemisphere and typhoons in the eastern. Dubel typhoon is better in 95% of the situations. You are right to a certain degree. ), we call it a hurricane. Typhoon will win a 1v1 off the reload debuff anyway though. Like Kapkan. An argument can be made that 88s are good enough for Legendary status, with a Power Score to match. I said worrying about current test server values. 3. 88mm vs Tsunami vs Typhoon. Here’s the question to ask when determining whether a tropical cyclone should be called a hurricane or typhoon: Over which ocean is this intensified tropical cyclone hovering? I'm probably going to get back into CW with triple Ex, for this very reason. I see no issue with this. Typhoons are OPed because of their stun perk and got their damage nerfed to below that of the tsunami. Phoons perk means it doesn’t get bullied by the 90% of players using paper scorp builds. The efficiency of 3 88mm is too high than the upper-classes. Executioners are great but have jack all for durability and are very easily stripped in most situations.. those are the trade-offs you are ignoring. They seem only honest weapon of the new relics, and would be major upgrade to Aspects, I really stuggle to use the Aspects perk. I said numerical values are not all things of parts performance. and also tsunami and typhoon have higher durability. if typhoon? so typhoon's dmg per ps is 0.0805 Yes I know. A tropical cyclone is a generic term used by meteorologists to describe a rotating, organized system of clouds and thunderstorms that originates over tropical or subtropical waters and has closed, low-level circulation. Subreddit For Crossout, The Vehicular Battle Game! (Depending on how all these changes affect CW, which remains to be seen, but that's the plan ATM.) It seems there are some people who can't read first sentence which consists of three simpe words. I thought it was entertaining, the screenshot somehow messes some colors/lighting, he is using there gold paint. Hurricane versus Typhoon comparison chart; Hurricane Typhoon; About: A hurricane is a cyclone that is located in the North Atlantic Ocean, or the NE Pacific Ocean east of the International Date Line, or the South Pacific Ocean east of 160E, and with sustained winds that reach or exceed 74 mph. with enough armors. Executioners are powerful because of numbers and their penetration. Tsunami vs Typhoon. I cropped too much, he had a modest 1400 durabilty. You do realize that's a good thing, right? triple 88 is playable in top200/ top100 clan wars. But most of the new Relics seem like a worthwhile long term goal for veteran players. They're too big. Posted by 3 hours ago. ^^Sure but one you reduce Executioner count to two you're already punching in a different league so it's hardly comparative. They do dominate the higher middle of Power Score, and they can duke it out with Tsunamis right now. No. Gaijin Network Ltd. without armors.... if you want armors.... you need to build upper 14k ps. It's natural reload gives it one charge. Hurricane Patricia in 2015. GreenHouse, January 18 in General discussions, 170 * 1.15(icebox) * 1.05(stone deaf) * 3 = 615.825. I know about Tsunami and Typhoon has higher velocity. so typhoon's dmg per ps is 0.0805. numerical values of parts are not all things of performance. I haven't played with them but that's what all of the preview videos seem to be showing. Typhoon has 240 dmg. It's nice to have 1 option that you can do that with. Typhoon is clearly better (Also a Relic) because you get the Alpha damage with a lockdown stun. so tsunami's dmg per ps is 0.1056 / 0.1267 / 0.1479 / 0.1690, 2 Typhoons have 7200 ps. But the Typhoon is heavier, but also has more durability and base damage. Okay, but Typhoon/Tsunami is apples-to-apples. Press J to jump to the feed. Phoon also has much higher hp and more damage. Tsunami perk is useless. In cw it makes a huge difference. That's massive, whereas with Executioner (Again, Epic) you basically punch above your Weight Class because you get Penetration, and Blast radius, at 1 less Energy Cost. Your assessment seems to be spot on. worrying about that. Numerical Values of parts are all not things of performance. A cyclone is developed on the surface of water and is an area of closed circular motion rotating like the earth in terms of direction. Is it Optimal? Probably not, but how much does 2 Typhoons cost? One is still blatantly better than the other. Press question mark to learn the rest of the keyboard shortcuts. Multiple players with typhoons could wreak some serious havoc on the opposing team with that perk. Here are the damage number Dual Typhoon: 545 Dual Tsunami: without charge: 428 First charge: 514 Second charge: 600 Third charge: 685, Tsunami damage is still better when you charge them up, and it’s perfect for cw cause a lot of time you are just waiting for the other team, Well, the thing is that I don’t think it worth the price, compared to tsunami, it’s better than tsunami but it is so much more expensive that I would rather spend my coin on other weapons, tsunami is still a great weapon. Keep in mind 88s at their best uses 15 energy (Which means you'll currently be limited to a hotred if using icebox) while Tsu/Phoon uses 12, leaving room for far more module support. 240 * 1.15 * 1.05 * 2 = 579.6 2 Typhoons have 7200 ps. It makes it so that a phoon shoots pretty much as quickly as a scorp. If you’re filthy rich why not go for the relic. Typhoon is better, more hp, more dmg, and the perk makes it even better. nobody asked, and nobody cares. Tidal waves are ocean waves that occur periodically and depend on the relative position of the Earth and the Moon. I really don't see any benefit of using the tsunami over a typhoon unless PS is an issue....and I can't see any scenario where PS increase would matter. Discussion. But i can't stop worrying about that. What the Tsu/Typh lose in damage, they more than make it up with the energy left for other uses. Why the button is marked Test. You can duke it out with Tsunamis, Typhoons are Typhoons, but there's OVERLAP between the weight classes, and that's a good thing. Powered by Invision Community. In 1979, Typhoon Tip’s minimum central atmospheric pressure dipped to 870 millibars, the lowest reading ever recorded by these standards. So, you don't need Legendaries to fight Relics. I've seen (Not in Clan Wars) 2 of them with Kapkan, and it was extremely effective with rabbit trap* tactics. If it’s above the North Atlantic, central North Pacific or eastern North Pacific oceans (Florida, Caribbean Islands, Texas, Hawaii, etc. They seem to do similar damage, both have meh perks as far as I can tell so -if cost were the same- is there a reason to choose one over the other right now? Tsunami vs Typhoon. One has more durability that's just about it really. and 88mm has armor piercing explosive perk. Worth crafting? And i didn't tell i am absolutely right or this test values confirmed. This is the reason why the arrival of the tide differs each day. The efficiency of 3 88mm is too high than the upper-classes. https://i.imgur.com/0lGP6UR.jpg. you can only use 608.58 average dmg in upper 10k ps. Subreddit For Crossout, The Vehicular Battle Game! Works better against spaced armor. Most people aren't moving constantly with Tsunamis. so 88mm's dmg per ps is 0.1415...…. By 3 88mm have 4350 ps. For hovers, the Tsunami's default perk is useless as you will not stay still except the start of the match. Press J to jump to the feed. Especially after the energy change you'll have more opportunities than ever to create these self-sustainable crafts with cloak and detector to skew the winrate in your favor. Manny people tried a combi build as one pierces through the armor and the other one has a decent perk and deals the big damage. Just few hours after patch, I saw this. And other is far, far more expensive to make. I kinda agree that there being an Epic for 5 Energy that's at least viable when there's Typhoons on the field is a good thing. That's not great balance because of the OPed typhoon but it's still better than each rarity being progressively better and better in everyway. About. You can test it in the Garage, too. If you use 2 Executioners (Comparing Epics to Relics, and specifically the Relics that are tied for best in the game) then you get a lot more free Energy to use on other support modules. As the perk doesnt stack I think 1 of each is actually the optimal play. My understanding is that a typhoon hits almost as hard as a triple charged tsunami...which means it already has a tsunami perk embedded every shot. What do you guys think? without enough armors. So, the Dogs would follow him, into the trap.}. They seem to do similar damage, both have meh perks as far as I can tell so -if cost were the same- is there a reason to choose one over the other right now? But I don’t think for clan war, if you are running spider composition, you can substitute one of the tsunami spider with typhoon spider being as a support player to help who even is being attack by melee, but it’s not necessary, plus it’s heavier than tsunami, so even less armor.